Humbling times

Comments 0

Share to social media

It’s that time again.

Time to leave the comfy confines of the office, brave the real world and meet the most important people who work for Red Gate: our users.

With a bunch of design ideas stashed on a laptop, we venture off to learn exactly how wrong we’ve got it.  I have to admit, this is secretly my favourite part of the job, but it does require a modicum of courage to perform.  It’s not easy to sit and watch someone use a product that you think is pretty good, only to find it’s less so.  Nobody likes to be shown how bad they got it wrong – and that’s exactly the sort of risk you take when running a usability trial.

But this is a vital step in working towards usable products, and you have to be prepared to take a few humbling punches if you want to succeed.  What’s often worse, is that it’s often yourself that delivers the punch, in a scene that wouldn’t look out of place in fight club.  As you sit back and scrutinize the recording of the session, you have to give yourself a good slapping for whichever interaction design travesty you’ve unleashed on an unsuspecting user.

So as we are about to embark on a fresh set of sessions, I can’t help feel a pang of excitement as to how we’ll be able to improve our designs – I just hope the bruises fade quickly…

Auntie Mavis.

Load comments

About the author

Dominick Reed's contributions